GAME 12200

2D Asset Production and Pipelines

CUNY City College · UGRD · Fall 2026

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2D art remains a major part of much game development, from casual games to the interfaces of major AAA titles. This class looks at the core 2D art needs of games and introduces students to the workflow of creating and integrating 2D assets into games. Topics covered include sprite sheets, menu screens, pixel art, and digital illustration, using Adobe Illustrator and Photoshop. Students also learn pipelines to prepare assets and deliver them into Unity.

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Class #cuny_city-GAME12200Fall 2026UGRD3 credits
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