GAME 12200
2D Asset Production and Pipelines
CUNY City College · UGRD · Fall 2026
1 section
Catalog description
2D art remains a major part of much game development, from casual games to the interfaces of major AAA titles. This class looks at the core 2D art needs of games and introduces students to the workflow of creating and integrating 2D assets into games. Topics covered include sprite sheets, menu screens, pixel art, and digital illustration, using Adobe Illustrator and Photoshop. Students also learn pipelines to prepare assets and deliver them into Unity.
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Availability not recently verifiedClass #cuny_city-GAME12200Fall 2026UGRD3 credits
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