GAME 11200
Digital Game Development 2
CUNY City College · UGRD · Fall 2026
1 section
Catalog description
This class explores how Unity can be used to create critical functionality that appears in many different games. By looking at code patterns for common game elements such as force-based physics, collisions, flocking, loading and saving to external data sources, and event handling. Students create small game projects designed to focus on specific code patterns and allow students to construct code snippets they can use in multiple projects.
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Availability not recently verifiedClass #cuny_city-GAME11200Fall 2026UGRD3 credits
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