INFO 3152
Introduction to Computer Game Design
Cornell University · UGRD · Fall 2026
1 section
Catalog description
A project-based course in which programmers and designers collaborate to make a computer game. This course investigates the theory and practice of developing computer games from a blend of technical, aesthetic, and cultural perspectives. Technical aspects of game architecture include software engineering, artificial intelligence, game physics, computer graphics, and audio design. Aesthetic and cultural include art and modeling, sound and music, game balance, and player experience.
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001
Availability not recently verifiedClass #cornell_2-INFO3152Fall 2026UGRD4 credits
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