DMD 5581
3D Game Art I - Modeling and Texturing
University of Connecticut-Stamford · UGRD · Fall 2026
1 section
Catalog description
Basic introduction to all parts of the 3D asset creation pipeline for games including subdivision, surface, and spline modeling for game assets, UV unwrapping, PBR material painting, asset creation for game props, characters, and environments.
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Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #connecticut_stamford-4951Fall 2026UGRD3 credits
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