DMD 5581

3D Game Art I - Modeling and Texturing

University of Connecticut-Hartford Campus · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Basic introduction to all parts of the 3D asset creation pipeline for games including subdivision, surface, and spline modeling for game assets, UV unwrapping, PBR material painting, asset creation for game props, characters, and environments.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 10 hours ago

001

Availability not recently verified
Class #connecticut_hartford_campus-5105Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?