DMD 3582
3D Game Art II - Motion and Technical Art
University of Connecticut-Hartford Campus · UGRD · Fall 2026
1 section
Catalog description
Introduction to elements of motion and detailing with an emphasis on in-engine techniques including digital sculpting and retopology, rigging and animation for games, physics simulations, particle effects, custom shader design, camera animation and post-processing effects.
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001
Availability not recently verifiedClass #connecticut_hartford_campus-1277Fall 2026UGRD3 credits
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