DMD 5582

3D Game Art II - Motion and Technical Art

University of Connecticut-Avery Point · UGRD · Fall 2026

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Introduction to elements of motion and detailing with an emphasis on in-engine techniques including digital sculpting and retopology, rigging and animation for games, physics simulations, particle effects, custom shader design, camera animation and post-processing effects.

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Class #connecticut_avery_point-5095Fall 2026UGRD3 credits
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