DMD 3581

3D Game Art I - Modeling and Texturing

University of Connecticut-Avery Point · UGRD · Fall 2026

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Basic introduction to all parts of the 3D asset creation pipeline for games including subdivision, surface, and spline modeling for game assets, UV unwrapping, PBR material painting, asset creation for game props, characters, and environments.

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Class #connecticut_avery_point-1236Fall 2026UGRD3 credits
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