MECE E4300

Graduate Design

Columbia University in the City of New York · UGRD · Fall 2026

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Team-based iterative design sequence to create a novel invention made to meet a well-defined need. Students will identify a need through research, develop a novel (in a patent sense) solution, create a proof-of-concept low-fidelity prototype, and finally create a refined prototype. Students will utilize theory, simulation, and experimentation to validate key design choices. The course will include ideation techniques, intellectual property, standards, advanced 3D modeling, rapid prototyping, kinematics, dynamic simulation, finite element analysis, optimization, and experimental design

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Class #columbia_in_city_new_york-MECEE4300Fall 2026UGRD3.00 credits
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