LITR 287

Literature and Gaming

Columbia College Chicago · Fall 2026

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Catalog description

Students explore how game play and game design foster intersections between literary and technological approaches to representing human experience. Course may address theories of representation and simulation, relationships between print and digital cultures, and the implications of digital media for literary interpretation. Emphasis on collaborative student projects built around selected literary texts. Technology/gaming background not required, although students should have basic computer literacy. Course theme may change from term to term. Course repeatable as theme changes.

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Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

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9 openSeats: 21/30 seats Last recorded: Jul 27, 2026, 7:07 AM
Class #6741Fall 20263 credits
9 available21 enrolled30 capacity0 waitlist
Days & times
Mo · 12:30 – 3:20 PM
Meeting dates
Sep 8 – Dec 19
Location
33 E Ida B Wells 534
Instructor
Brendan Riley
Details checked 5 hours agoSeats checked 5 hours ago
Class numbers and section codes come from the registrar.
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