GAME 371
Game Level Production
Columbia College Chicago · Fall 2026
Catalog description
In this production course, students will work on building a game level in phases from design to prototype to deployment. They will work to understand how space is used in a game and design the blocking and scale of elements in a game level. Students will use design pre-production techniques that optimize game production workflows. They will be introduced to theories of personal leadership using best social practices, including decision-making, emotional mastery, and normative professional behavior. They will learn the best team practices used in the video game industry. The game level will be built using art and game editors that are suitable for use in their portfolio and capstone courses.
Sections
Current meeting, instructor, credit, and enrollment details
01
1 openSeats: 17/18 seats Last recorded: Jul 27, 2026, 7:07 AM- Days & times
- Th · 9:00 – 11:50 AM
- Meeting dates
- Sep 8 – Dec 19
- Location
- 916 S Wabash 142
- Instructor
- William Guschwan