GAME 371

Game Level Production

Columbia College Chicago · Fall 2026

1 section1 open now
Add to a schedule

Catalog description

In this production course, students will work on building a game level in phases from design to prototype to deployment. They will work to understand how space is used in a game and design the blocking and scale of elements in a game level. Students will use design pre-production techniques that optimize game production workflows. They will be introduced to theories of personal leadership using best social practices, including decision-making, emotional mastery, and normative professional behavior. They will learn the best team practices used in the video game industry. The game level will be built using art and game editors that are suitable for use in their portfolio and capstone courses.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

01

1 openSeats: 17/18 seats Last recorded: Jul 27, 2026, 7:07 AM
Class #6298Fall 20263 credits
1 available17 enrolled18 capacity0 waitlist
Days & times
Th · 9:00 – 11:50 AM
Meeting dates
Sep 8 – Dec 19
Location
916 S Wabash 142
Instructor
William Guschwan
Details checked 5 hours agoSeats checked 5 hours ago
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?