GAME 330
Advanced 3D for Games
Columbia College Chicago · Fall 2026
1 section1 open now
Catalog description
This course focuses on how to work between 3D applications and a game engines. Through this course, students will learn how to create high quality 3D assets and implement them into various game engines. Students will learn how to use basic scripting techniques for implementation and polish in engine. Students will work with engine specific visual effects and physics to create immersive and convincing environments using game engines.
Sections
Current meeting, instructor, credit, and enrollment details
02
16 openSeats: 4/20 seats Last recorded: Jul 27, 2026, 7:07 AMClass #7886Fall 20263 credits
16 available4 enrolled20 capacity0 waitlist
- Days & times
- Th · 6:30 – 9:20 PM
- Meeting dates
- Sep 8 – Dec 19
- Location
- 916 S Wabash 122
- Instructor
- William Pointer
Details checked 5 hours agoSeats checked 5 hours ago
Class numbers and section codes come from the registrar.
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