GAME 330

Advanced 3D for Games

Columbia College Chicago · Fall 2026

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Catalog description

This course focuses on how to work between 3D applications and a game engines. Through this course, students will learn how to create high quality 3D assets and implement them into various game engines. Students will learn how to use basic scripting techniques for implementation and polish in engine. Students will work with engine specific visual effects and physics to create immersive and convincing environments using game engines.

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Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

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16 openSeats: 4/20 seats Last recorded: Jul 27, 2026, 7:07 AM
Class #7886Fall 20263 credits
16 available4 enrolled20 capacity0 waitlist
Days & times
Th · 6:30 – 9:20 PM
Meeting dates
Sep 8 – Dec 19
Location
916 S Wabash 122
Instructor
William Pointer
Details checked 5 hours agoSeats checked 5 hours ago
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