GAME 236
Game Design I
Columbia College Chicago · Fall 2026
1 section1 open now
Catalog description
Course begins the process of developing a suite of design skills. Design thinking will be defined as a process where many solutions are simultaneously possible. They will learn basics of game theory, mechanism design, and play theory. They will learn gameplay design patterns which are considered best practice. They use and develop skills such as sketching, acting, paper prototyping, digital prototyping, etc. They will begin to identify their own personal style of game design, such as narrative design, strategy design, etc. They will produce a substantial game design and prototype and document as necessary.
Sections
Current meeting, instructor, credit, and enrollment details
01
24 openSeats: 11/35 seats Last recorded: Jul 27, 2026, 7:07 AMClass #6290Fall 20263 credits
24 available11 enrolled35 capacity0 waitlist
- Days & times
- Mo · 12:30 – 3:20 PM
- Meeting dates
- Sep 8 – Dec 19
- Location
- 916 S Wabash 150
- Instructor
- Thomas Dowd
Details checked 5 hours agoSeats checked 5 hours ago
Class numbers and section codes come from the registrar.
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