GDD 3400

AI for Games

University of Colorado Colorado Springs · UGRD · Fall 2026

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Catalog description

The purpose of this course is to teach the Artificial Intelligence techniques that are most important in game development. Topics include Finite State Machines, pathfinding, emergent behavior, and other pertinent topics. The course also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Prer., CS 2250; PES 1110; CS 2300 or MATH 3130.

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Current meeting, instructor, credit, and enrollment details

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24 openSeats: 0/32 seats Last recorded: Aug 8, 2026, 11:31 PM
Class #11947Fall 2026UGRD3.00 credits
24 available32 capacity
Days & times
F 0800-1040
Meeting dates
Aug 24 – Dec 19
Location
Anschutz ENGR Center 104
Instructor
Chris Malec
Details checked 2 hours agoSeats checked 2 hours ago
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