GDD 3400
AI for Games
University of Colorado Colorado Springs · UGRD · Fall 2026
1 section1 open now
Catalog description
The purpose of this course is to teach the Artificial Intelligence techniques that are most important in game development. Topics include Finite State Machines, pathfinding, emergent behavior, and other pertinent topics. The course also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Prer., CS 2250; PES 1110; CS 2300 or MATH 3130.
Sections
Current meeting, instructor, credit, and enrollment details
001
24 openSeats: 0/32 seats Last recorded: Aug 8, 2026, 11:31 PMClass #11947Fall 2026UGRD3.00 credits
24 available32 capacity
- Days & times
- F 0800-1040
- Meeting dates
- Aug 24 – Dec 19
- Location
- Anschutz ENGR Center 104
- Instructor
- Chris Malec
Details checked 2 hours agoSeats checked 2 hours ago
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