GDD 2150
Fund Game Design Concepts
University of Colorado Colorado Springs · UGRD · Fall 2026
1 section1 open now
Catalog description
Teaches fundamental game design concepts, including character development, storytelling, game balancing, and general level design principles. Also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Approved for Compass Curriculum requirement: Writing Intensive. Prer., (CS 1100 or GDD 1100) and (GDD 1200 or CS 1150) or Instructor Permission (programming experience required).
Sections
Current meeting, instructor, credit, and enrollment details
001
11 openSeats: 0/32 seats Last recorded: Aug 8, 2026, 11:31 PMClass #12347Fall 2026UGRD3.00 credits
11 available32 capacity
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- Tuesday Thursday; 8:00AM to 10:40AM
- Instructor
- Anschutz ENGR Center 104
Details checked 2 hours agoSeats checked 2 hours ago
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