GDD 2150

Fund Game Design Concepts

University of Colorado Colorado Springs · UGRD · Fall 2026

1 section1 open now
Add to a schedule

Catalog description

Teaches fundamental game design concepts, including character development, storytelling, game balancing, and general level design principles. Also shows how these concepts apply to the most common game genres, as well as addressing the specific issues associated with each genre. Approved for Compass Curriculum requirement: Writing Intensive. Prer., (CS 1100 or GDD 1100) and (GDD 1200 or CS 1150) or Instructor Permission (programming experience required).

Sections

Current meeting, instructor, credit, and enrollment details

Updated 2 hours ago

001

11 openSeats: 0/32 seats Last recorded: Aug 8, 2026, 11:31 PM
Class #12347Fall 2026UGRD3.00 credits
11 available32 capacity
Days & times
No scheduled meeting time
Meeting dates
Location
Tuesday Thursday; 8:00AM to 10:40AM
Instructor
Anschutz ENGR Center 104
Details checked 2 hours agoSeats checked 2 hours ago
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?