GAME 197
Game Asset and Engine Integration 3 Units (AA/AS; CSU) 36 lecture hours, 72 lab hours
Citrus College · UGRD · Fall 2026
1 section
Catalog description
An intermediate 3D modeling class with a strong focus in low poly modeling, texture mapping and importing art assets into an industry standard game engine. Topics also include the basics of lighting an object, creating custom textures and presentation skills. 54 hours lecture and 18 hours laboratory.
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001
Availability not recently verifiedClass #citrus-0562Fall 2026UGRD
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