CS 177

Unity Game Programming I 3 Units (AA/AS; CSU; UC) 54 lecture hours

Citrus College · UGRD · Fall 2026

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This is the first course in Unity game programming using the C# programming language. The goals of this course are to provide introductions to event driven programming, game engine scripting, game engine class structures, learning to plan and to report on a significant programming project, learn how to work in programming teams, and learn to use standard game development environments, in particular the Unity3D development platform.

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Class #citrus-0319Fall 2026UGRD
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