SGD 174

SGD Level Design I. 3.0 Credits. Class-2.0. Clinical-0.0. Lab-3.0. Work-0.0

Central Piedmont Community College · UGRD · Fall 2026

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This course introduces the tools used to create levels for real-time simulation and games. Topics include level design, architecture theory, modeling for 3D engines, and texturing methods. Upon completion, students should be able to design simple levels using industry-standard tools.

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Class #central_piedmont-1623Fall 2026UGRD
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SGD 174 · SGD Level Design I. 3.0 Credits. Class-2.0. Clinical-0.0. Lab-3.0. Work-0.0 — Central Piedmont Community College