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University of Central Missouri · 3 credits · UGRD

An introduction to the game design process through analysis of video games and the historical evolution of gaming. Topics include game historical elements, platforms, player modes, genres, gaming as a business, story and character, gameplay, level, interface, and simple game prototype development.
Fall 2026 · 1 section
Aug 17 – Dec 11
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 0Class #11216 | 1100-1150 | W C MORRIS SCIENCE 128 | James, Jason |