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Cedarville University · 3 credits

Introduction to three-dimensional computer graphics and computer game content creation and programming. Topics include geometric modeling and common game engine capabilities; techniques for enhancing realism such as local lighting effects, texture, transparency, and physical modeling; and common computations in the rendering pipeline such as model transformations, clipping and culling, shading, rasterization and collision detection. Group design project required. Prerequisite: CS-2210 Data Structures Using Java. (Fee: $50)
Fall 2026 · 1 section
Aug 19 – Dec 11
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 01Class #156258 | Mo We Fr · 1:00 – 1:50 PM | Engineering and Science Ctr 244 | Dr. George V. Landon, Jr. |