CSDS 290
Introduction to Computer Game Design and Implementation
Case Western Reserve University · UGRD · Fall 2026
Catalog description
This class begins with an examination of the history of video games and of game design. Games will be examined in a systems context to understand gaming and game design fundamentals. Various topics relating directly to the implementation of computer games will be introduced including graphics, animation, artificial intelligence, user interfaces, the simulation of motion, sound generation, and networking. Extensive study of past and current computer games will be used to illustrate course concepts. Individual and group projects will be used throughout the semester to motivate, illustrate and demonstrate the course concepts and ideas. Group game development and implementation projects will culminate in classroom presentation and evaluation. Offered as CSDS 290 and ECSE 290 . Prereq: CSDS 132 .
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