ARTS 309

War Games: Videogames and the US Military

Case Western Reserve University · UGRD · Fall 2026

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This course examines the longstanding and symbiotic relationship between the commercial videogame industry and the US Military, or what has been called the Military-Entertainment Complex. The first videogame, Spacewar!, was created by computer researchers at MIT in 1962, using nascent computer technology funded by the US Department of Defense. Since then, the commercial videogame industry has grown in tandem with -- and partly thanks to -- the US Military's development of computer and digital technologies. Today, military-themed videogames have come to dominate the gaming industry and gamer culture. Indeed, the ubiquity of these games has facilitated the US Military's recruitment efforts. Games such as America's Army and Call of Duty present seductive depictions of armed combat and military service and specifically target young gamers. Enlisted soldiers are trained for actual warfare on simulators that are nearly indistinguishable from games. The line between "real" and "virtual" combat has become increasingly blurred, further conflating war with fun and games, and eclipsing moral and ethical concerns about the relationship between technology and violence. Offered as ARTH 309 and ARTH 409 and ARTS 309 and ARTS 409 .

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Class #case_western_reserve-ARTS309Fall 2026UGRD3 credits
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