IT-CS 350

Software Design Patterns and Techniques

Cascadia College · UGRD · Fall 2026

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This Information Technology (IT) course introduces students to essential software design principles and patterns related to software development and puts them into practice. These include principles of the Object-Oriented Programming paradigm like Single-responsibility and Open/Closed principle, software architectural elements like Representational State Transfer (REST) and multi-threading, as well as software design patterns such as Factory, Decorator, Strategy, and Model-View-Controller (MVC) patterns. Prerequisite(s): Admission to BS-Computer Science or BAS-Sustainable Practices programs.

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Class #cascadia-0274Fall 2026UGRD5 credits
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