IT-CS 350
Software Design Patterns and Techniques
Cascadia College · UGRD · Fall 2026
1 section
Catalog description
This Information Technology (IT) course introduces students to essential software design principles and patterns related to software development and puts them into practice. These include principles of the Object-Oriented Programming paradigm like Single-responsibility and Open/Closed principle, software architectural elements like Representational State Transfer (REST) and multi-threading, as well as software design patterns such as Factory, Decorator, Strategy, and Model-View-Controller (MVC) patterns. Prerequisite(s): Admission to BS-Computer Science or BAS-Sustainable Practices programs.
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001
Availability not recently verifiedClass #cascadia-0274Fall 2026UGRD5 credits
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