99 362

IDeATe: Intelligent Learning Spaces

Carnegie Mellon University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Intelligent Learning Spaces explores the interactions between how humans, objects, and environments learn. Through hands-on-projects, students discuss, analyze, define, and apply theory from education, psychology, architecture, game design, technology, and the arts to their project work. Students investigate precedents and existing experiences to create their own learning manifestos Imagination, in-class participation, speculation, empathy and 360-degree awareness are key components of this class. Building off their own learning experiences, students apply their manifestos to games, apps, robots, installations, exhibits, and more. Students will develop their creative inquiry skills and apply critical perspectives through project-based work that requires experimentations, making, reflection, and documentation.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

001

Availability not recently verified
Class #carnegie_mellon-99362Fall 2026UGRD9 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?