60 359
Critical Studies/Adv. ETB: Playful theory: critical topics in game culture
Carnegie Mellon University · UGRD · Fall 2026
1 section
Catalog description
This hybrid seminar course combines games studies, game criticism, and research-based art to examine the history, contexts, and frontiers of play. Digital and analog games will be approached through a variety of lenses: games as culture, systems, technologies, commodities, etc. While not geared toward the technical development of videogames, the coursework will include creative projects beyond writing and discussion. The goal is to provide conceptual tools to enrich your design/art practice and tackle a variety of academic topics in a playful but rigorous way.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #carnegie_mellon-60359Fall 2026UGRD9 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?