60 237
Intermediate Studio: Electronic Sculpture
Carnegie Mellon University · UGRD · Fall 2026
Catalog description
Electronic Sculpture is an intermediate sculpture course that explores the concepts, techniques, and tools behind making interactive, responsive, or kinetic art works using physical computing and basic robotics. This studio course introduces students to building circuits, programming with Arduino, and integrating human-computer and human-object interaction into sculptures and installations. Students will do technical assignments and self-driven projects based on research they find personally interesting. Research, experiments, and projects will prompt consideration of relationships between the digital and the physical realm; as well as the relationships between objects, bodies, technologies, spaces, cultures, and societies.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verified- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff