60 237

Intermediate Studio: Electronic Sculpture

Carnegie Mellon University · UGRD · Fall 2026

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Electronic Sculpture is an intermediate sculpture course that explores the concepts, techniques, and tools behind making interactive, responsive, or kinetic art works using physical computing and basic robotics. This studio course introduces students to building circuits, programming with Arduino, and integrating human-computer and human-object interaction into sculptures and installations. Students will do technical assignments and self-driven projects based on research they find personally interesting. Research, experiments, and projects will prompt consideration of relationships between the digital and the physical realm; as well as the relationships between objects, bodies, technologies, spaces, cultures, and societies.

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Class #carnegie_mellon-60237Fall 2026UGRD10 credits
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