54 290

IDeATe: Movement for Animators

Carnegie Mellon University · UGRD · Fall 2026

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Movement serves as a basis for communication and visual storytelling. This course will provide actual physical movement training so that you may better understand its implications and applications for technology-based usage and your own engagement in the creative process with others. Playful participation, observation, and discussion will allow you to consider how to apply physical movement and movement theory in the areas of Animation and Special Effects, Motion Capture, Game Design, and other technology practices and research. Drawing from a number of methodologies you will explore how the variances of Time, Space, Weight, and Energy affect communication, storytelling, character development and narrative structure. We will examine the ways in which movement conveys psychological intent and emotion. This course is designed for students who may range from having no prior movement training experience to those who have some background in sports, dance or theatrical movement.

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Class #carnegie_mellon-54290Fall 2026UGRD4 credits
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