15 668

Physics-Based Rendering

Carnegie Mellon University · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

This course is an introduction to physics-based rendering at the advanced undergraduate and introductory graduate level. During the course, we will cover fundamentals of light transport, including topics such as the rendering and radiative transfer equation, light transport operators, path integral formulations, and approximations such as diffusion and single scattering. Additionally, we will discuss state-of-the-art models for illumination, surface and volumetric scattering, and sensors. Finally, we will use these theoretical foundations to develop Monte Carlo algorithms and sampling techniques for efficiently simulating physically-accurate images. Towards the end of the course, we will look at advanced topics such as rendering wave optics, neural rendering, and differentiable rendering. Course Website: http://graphics.cs.cmu.edu/courses/15-468/

Sections

Current meeting, instructor, credit, and enrollment details

Updated 6 hours ago

001

Availability not recently verified
Class #carnegie_mellon-15668Fall 2026UGRD12 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?