05 291
Learning Media Design
Carnegie Mellon University · UGRD · Fall 2026
Catalog description
[IDeATe collaborative course] Learning is a complex human phenomenon with cognitive, social, and personal dimensions that need to be considered when designing learning experiences. This hybrid seminar-studio course focuses on the design aspects of creating engaging, technology-enhanced learning experiences with diverse learners and their contexts. Working in small groups on a semester-long project, students will engage in a collaborative design inquiry process and learn methods to define, craft, prototype, and evaluate innovative learning media products, platforms, and services. Through seminar readings and discussions, we reflect on the particular considerations of user experience design, especially when co-creation and learning outcomes are valued goals. We partner with a learning organization or school to ground this project-based inquiry process in a real-world educational design challenge In small interdisciplinary teams, students learn and practice participatory design research methods, synthesize findings for insights, establish learning goals and a vision statement, and iteratively prototype and assess design concepts with learners. As final deliverables, teams develop a design case and present their research findings, concepts, and prototypes for review with the partner organization and interested colleagues.
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