CMPS 4490
Game Development ((4))
California State University, Bakersfield · UGRD · Fall 2026
1 section
Catalog description
The principles of designing and programming a game engine. Elements covered include physics, collision, graphics, and control systems. Each week lecture meets for 150 minutes and lab meets for 150 minutes.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #california_state_bakersfield-0493Fall 2026UGRD
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