CMPS 4480
Computer Animation ((4))
California State University, Bakersfield · UGRD · Fall 2026
1 section
Catalog description
A study of the basic and advanced algorithms and concepts used to create digital 3D animation software. After an introduction to computer graphics, the course topics include: principles of animation; procedural, physics-based, and keyframed animation; modeling, rigging, and skinning meshes; forward and inverse kinematics; lighting, cameras, and rendering; and particle systems. Students will apply topics from the course in a final animation project. Each week lecture meets for 150 minutes and lab meets for 150 minutes.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #california_state_bakersfield-0492Fall 2026UGRD
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?