CMPS 4480

Computer Animation ((4))

California State University, Bakersfield · UGRD · Fall 2026

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A study of the basic and advanced algorithms and concepts used to create digital 3D animation software. After an introduction to computer graphics, the course topics include: principles of animation; procedural, physics-based, and keyframed animation; modeling, rigging, and skinning meshes; forward and inverse kinematics; lighting, cameras, and rendering; and particle systems. Students will apply topics from the course in a final animation project. Each week lecture meets for 150 minutes and lab meets for 150 minutes.

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Class #california_state_bakersfield-0492Fall 2026UGRD
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