MAT 232

Advanced Computer Graphics

University of California Santa Barbara · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Covers advanced computer graphics topics in rendering, animation, and modeling. Topics may include, but are not limited to: programmable shading, General-Purpose GPU (GPGPU) computing, rigid body dynamics, OpenCL programming, physically based animation, subdivision surfaces, shadow algorithms, character skinning methods, ambient occlusion, and fractal growth algorithms.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

001

Availability not recently verified
Class #california_santa_barbara-7502Fall 2026UGRD
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?