MAT 232
Advanced Computer Graphics
University of California Santa Barbara · UGRD · Fall 2026
1 section
Catalog description
Covers advanced computer graphics topics in rendering, animation, and modeling. Topics may include, but are not limited to: programmable shading, General-Purpose GPU (GPGPU) computing, rigid body dynamics, OpenCL programming, physically based animation, subdivision surfaces, shadow algorithms, character skinning methods, ambient occlusion, and fractal growth algorithms.
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001
Availability not recently verifiedClass #california_santa_barbara-7502Fall 2026UGRD
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