CS 572

Artificial Intelligence and Games

California State University San Marcos · UGRD · Fall 2026

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A comprehensive study of artificial intelligence techniques and their application to computer games. Analysis of the algorithms that work on a character-by-character basis. Analysis and study of an artificial intelligence-based game model split into three components: strategy, decision-making, and movement. Additionally, this course will provide the background for students interested in graphics applied to computer games development. Enrollment Requirement(s): for graduate students CS 351 . Prerequisite(s): for undergraduates CS 351 .

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Class #california_san_marcos-0739Fall 2026UGRD3 credits
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