CS 535

Introduction to Computer Graphics

California State University San Marcos · UGRD · Fall 2026

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Introduces basic theory and programming in computer graphics. Includes graphics pipeline, rasterization, windowing and clipping, OpenGL programming, theory of domain transformations, mathematics of three-dimensional graphics involving rotation, scaling, translation and perspective projection, curve and surface modeling, lighting and shading, texture mapping, visibility algorithms, shading languages, and ray-tracing. Prerequisite(s): CS 311 and either MATH 264 or MATH 374 with a minimum grade of C (2.0).

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Class #california_san_marcos-0730Fall 2026UGRD3 credits
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