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Bunker Hill Community College · 3 credits · UGRD

This course will present the principles, concepts, and components all of games and the gaming industry's processes, methodologies, and principles associated with the design, development, and distribution of computer-based games and computer-based simulations. This course is designed to provide the student with an overall comprehension of all the precepts and building blocks that are essential to every computer-based game and simulation. This course fulfills the Learning Community Seminar requirement for students in Computer Media Technology.
Fall 2026 · 1 section
Sep 8 – Dec 18
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 01Class #69303-CMT-101-01 | Tuesday 11:30 AM - 12:45 PM D Building D115 (Hybrid Course)11:30 AM - 12:45 PM Online ONLN (Hybrid Course) | D Building D115Online ONLN | Craven, B |