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Bradley University · 3 credits · UGRD

Theoretical and practical sound design. Music composition, field sound recording, studio tracking, aesthetic analysis of music, electronic sound generation. Digital game technologies, 3D sound processing and generative audio structures. Mixing in non-linear environments and final mastering. Cross listed with CIS 458, I M 458. For cross-listed undergraduate/graduate courses, the graduate-level course will have additional academic requirements beyond those of the undergraduate course.
Fall 2026 · 1 section
Aug 26 – Dec 19
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 01Class #26FA-CIS-558-01 | 3:00 PM-5:50 PM | GCC 104 | Benjamin James Aberle |