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Bluegrass Community and Technical College · 3.00 credits · UGRD

Exposes students to the specialized process of animating 3D assets for gaming applications. Familiarizes students with animating both organic and inorganic assets, lighting scenes, rendering and producing cut-scenes, and preparing character assets for in-game motion. Allows students to acquire the necessary skills and techniques to integrate audio with their animations using basic sound-engineering software and processes. Lecture: 3 credits (45 contact hours).
Fall 2026 · 1 section
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 19Z1Class #85264 | TBA2026-08-17 - 2026-12-13 | Online | Alexandra Duncan |
| 19Z1 notes: Online Course: No scheduled meetings. Must have reliable access to a computer, internet, and a webcam.; Instructional method: INTERNET; BW | |||