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Bluegrass Community and Technical College · 3.00 credits · UGRD

Presents an overview of the game development process including game development history, platforms, goals, genres, players, story and character development, gameplay, levels, interfaces, audio, development processes, development team roles, marketing, and maintenance. Offers students the opportunity to play and analyze games facilitating discussion on game design and function. Completion of partial game design will occur. Lecture: 3 credits (45 contact hours)
Fall 2026 · 1 section
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 19Z1Class #81458 | TBA2026-08-17 - 2026-12-13 | Online | Trevor Applegate |
| 19Z1 notes: Online Course: No scheduled meetings. Must have reliable access to a computer, internet, and a webcam.; Instructional method: INTERNET; BW | |||