CS 442
Design Patterns
Binghamton University · UGRD · Fall 2026
Catalog description
Patterns for program design including examples of patterns used in existing software libraries. Exercises in programming with design patterns and communicating designs to other programmers using the language of patterns. Use of an object-oriented programming language to implement patterns and principles for common design problems, mostly by programming independently, without AI. At least one assignment will use AI coding platforms to experimentally compare generation of code using different design patterns and designs. Design patterns are applied to problems involving features including concurrency, sockets, streams, reflection, and dynamic proxies. The course also discusses automating software build processes with build tools. Prerequisites: CS 375, with a grade of C- or better. Typically offered at least once per academic year.
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