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Bergen Community College · 3 credits · UGRD

This course allows students to continue to develop their game programming knowledge and skills by planning, designing, implementing and testing complete games. Student knowledge of 2D scripting languages will be expanded to include high score storage techniques, timers, physics, player inputs and additional GUI controls and components. Topics for a 2D game engine include tile maps, more particle effects, camera management, inventory management, game state, and artificial intelligence.
Fall 2026 · 1 section
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| LB001Class #33123-GAM-211-LB001 | Hybrid ONLINE (Asynchronous Lecture)Friday 12:50 PM - 2:45 PM Lyndhurst LYN-212 (In Person Laboratory)09-02-2026-12-21-2026 | Hybrid ONLINELyndhurst LYN-212 | Martinez Vidals, M |
| LB001 notes: This class will be held at our Meadowlands facility located at 1280 Wall Street West, Lyndhurst, NJ. Classes start on 9/6/23. These are courses with a lecture that is online and a lab that meets in person. Online lectures can be asynchronous with no virtual class meetings or synchronous with required virtual meetings on posted days/times. For add'l info visit: <a href="https://bergen.edu/online" target="_blank"> bergen.edu/online</a> | |||