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Bergen Community College · 3 credits · UGRD

This course introduces the student to the fundamentals of game architecture and design through critique of game play, interactive assignments, and culminating with the creation of an original game design document. Game design concepts include storytelling and narrative, game worlds and settings, game play, character development, audio, game art, level design and the user interface. Also covered are video game history, status of the game development industry and associated careers and the game development process.
Fall 2026 · 1 section
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| L001Class #33122-GAM-110-L001 | Tuesday 12:30 PM - 3:20 PM Lyndhurst LYN-212 (In Person Lecture)09-02-2026-12-21-2026 | Lyndhurst LYN-212 | Martinez Vidals, M |
| L001 notes: This class will be held at our Meadowlands facility located at 1280 Wall Street West, Lyndhurst, NJ. Classes start on 9/6/23. | |||