GAME 1304
Level Design
Austin Community College District · UGRD · Fall 2026
1 section
Catalog description
Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.
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001
Availability not recently verifiedClass #austin_district-GAME1304Fall 2026UGRD3 credits
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