GAME 1304

Level Design

Austin Community College District · UGRD · Fall 2026

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Introduction to the tools and concepts used to create levels for games and simulations. Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles.

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Class #austin_district-GAME1304Fall 2026UGRD3 credits
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