EEE 516

Physics-Based Computer Vision

Arizona State University Digital Immersion · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Covers topics in physics-based computer vision and graphics. Includes work on visual computing systems including computational cameras, illumination systems, 3D scanners, rendering/animation and displays. Starting with the basics of traditional photography and the imaging pipeline, proceeds to explore new ways to capture visual information by co-designing camera hardware and software algorithms. Topics covered include plenoptic or multi-modal imaging, coded and compressive sensing, light transport and rendering, programmable illumination, and computational displays. Focuses on understanding and evaluating new imaging technology for specific applications including autonomous vehicles, entertainment and graphics, computer vision and visual recognition, and robotics. Course content delivered via lectures along with written and programming assignments as well as a final project.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 4 hours ago

001

Availability not recently verified
Class #arizona_digital_immersion-4694Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?