EDT 460

Games, Technology and Society

Arizona State University Digital Immersion · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

Education, healthcare and social activism. Explores general theories about the relationship between technology and society using games as examples, as well as develops a better understanding of methods that take a systemic, contextualized approach to designing games for impact. Students play and analyze existing impact games as well as conduct a landscape analysis for an impact game on a topic of their own choosing.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 5 hours ago

001

Availability not recently verified
Class #arizona_digital_immersion-4612Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?