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American University · 3.0 credits · UGRD

Game Development II (3) Advanced game development, including procedural content generation. This course gives students the tools and inspiration to create new types of computer games. The course exposes students to problems typically faced in game development and then explores solutions. Students create two prototypes and a final project employing emerging practices in game development. Crosslist: GAME-625. Grading: A-F only. Prerequisite: GAME-415.
Fall 2026 · 1 section
Aug 31 – Dec 19
| Section | Days & time | Location | Instructor |
|---|---|---|---|
| 001Class #43216 | We · 2:30 – 5:20 PM | Myers Building 117 | Pietroszek, Krzysztof |