GAME 401

Game Prototyping

American University · UGRD · Fall 2026

1 section1 open now
Add to a schedule

Catalog description

Game Prototyping (3) This course serves as an introduction to game production and develops theoretical foundations, methods, and skills of building games. Students learn how contemporary computer games are constructed, applying standard techniques for developing ideas, testing prototypes, identifying assets, communicating design, and developing a small scale playable demo. Crosslist: GAME-601. Grading: A-F only.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 3 hours ago

001

4 openSeats: 8/12 seats Last recorded: Aug 9, 2026, 1:02 AM
Class #43213Fall 2026UGRD3.0 credits
4 available8 enrolled12 capacity0 waitlist
Days & times
We · 5:30 – 8:00 PM
Meeting dates
Aug 31 – Dec 19
Location
Myers Building 117
Instructor
Seymour, Ryan N.
Details checked 3 hours agoSeats checked 3 hours ago
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?