GDD 101

Gaming for All: Inclusivity, Representation, and Accessibility in Games

University at Albany · UGRD · Fall 2026

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Welcome to an immersive journey through the fundamental concepts and methodologies that shape the world of game design, development, and critique. This course offers a critical exploration of each of these content areas, highlighting the dynamic interplay of these elements in the creation, production, and reception of modern games. Throughout the course, students will gain a comprehensive understanding of these core concepts, which will be translated into practical and critical application. They'll explore hands-on methodologies to bring these concepts to life in creative and analytical ways, bridging the gap between theory and practice. This course goes beyond the surface, delving into the complex controversies and concerns that surround gaming and game development, shedding light on how these issues are intricately woven into cultural norms. Discussions will also extend to matters of gender, race, and sexuality within the gaming landscape. By the end of the course, students will emerge with a profound comprehension of the multifaceted world of game design and development, with the critical and creative skills to engage in thoughtful praxis within the field. Join us in this intellectual adventure, where you'll decode the intricacies of game design, development, and critique, while exploring their profound impact on contemporary culture.

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Class #albany_2-GDD101Fall 2026UGRD3 credits
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